Nobody remembers what happened last session.
The between-sessions companion that keeps your campaign alive.
Tabletop Tomes is in early access. Have an invite code? Start your campaign.
One home for your whole group · Works with any tabletop RPG
The Table
Give the table talk a home
Memes, check-ins, and "are we on for Friday?" all go in one slow-paced feed for your campaign, where the meme-poster, the journal-keeper, and the lurker all fit. Unlike a group chat, the plan never gets buried.
The Troupe
Creative profiles, not stat sheets
Enough mechanics to satisfy the sticklers, with room for portraits and backstory. Your party finally knows who they're adventuring with.
The Tome
A campaign compendium that writes itself
Journals in character or out, session recaps, lore your players uncover: every entry files itself into the Tome. Months from now, the whole story is right there, told in your group's own voices.
Rule 0: The GM Makes the Rules
Your campaign, your tools
Schedule the next session and watch the RSVPs come in. Your prep stays hidden until you reveal it, and you can design trophies for the moments your table won't stop talking about.
For Players
Not the GM?
Your GM sets up the campaign. If your group is already here, your GM has your invite link. If not, send them this:
Copies a short message with a link you can send to your GM.